Abstraction level | Abstraction rules | Average event reduction rate | Average impact on detecting very slow attacks | Average impact on detecting slow attacks |
---|---|---|---|---|
\(L_0\) | No abstraction | 0 % | 0 % | 0 % |
\(L_1\) | \(R_1A\) | 12 % | +2.8 % | 0 % |
\(L_2\) | \(L_1 \wedge R_1S\) | 7 % | +0.12 % | 0 % |
\(L_3\) | \(L_2 \wedge R_1O\) | 11 % | +1.5 % | −0.9 % |
\(L_4\) | \(L_3 \wedge R_2S\) | 18 % | +3.24 % | 0 % |
\(L_5\) | \(L_4 \wedge R_3S\) | 47 % | −1.11 % | −6.8 % |
\(L_6\) | \(L_5 \wedge R_4S\) | 51 % | −4.3 % | −12.12 |